Some concept character design for indie game I’m work on called Gates Of Eternity for Earthwave Studios. All work copyright of Earthwave Studios.
Ogre from Utopia Kingdoms – fan art
Posted: 14th March 2011 by RobotBash in artworkTags: concept art, digital painting, fan art, jolt games, joltonline.com, utopia kingdoms
Inspired by Joltonline.com game Utopia Kingdoms, this ogre is based on their vector image and I changed the outfit to red to brighten it up a bit. Liked the original image and decided to do a quick painting with MyPaint (free opensource painting software). Cute little fella’ isn’t he?
I’ve been playing this game for a few days and it is totally adictive and a lot of fun. If you’re into social gaming check it out (play through facebook).
Concept Artist On Indie Game
Posted: 23rd February 2011 by RobotBash in artworkTags: Character Design, Concept games art, games art, indie game, indie game artwork
Welll I was able to land that concept artist position on an indie game.
I’m quite excited about this as the team of 45 are all very focued and dedicated to getting this game together. Part of my task is to design characters, draw ortho pose (front, side, back) of each with great detail for modelers to reference. I’ll also do full finished artwork pieces for each character. Hope to do some modeling at some stage and perhaps animation (even if just for my portfolio).
Below is a page taken from some of the sketches I did for the art test, will post more artwork here and more on this project.
***[Update... Some additional concept images for this character added below.]***
*** Copyright Earthwave Studios ***
The ‘blue’ image below was rejected because character looks like she’s in her PJ’s.
Clothes reference was provided for the image above.
Alien Marine Finished Concept Art #2
Posted: 15th February 2011 by RobotBash in artworkTags: Alien Marine, concept art, Digital art, MyPaint artwork
Hi all, below is a finished piece of my Alien Marine portrait. I got some feedback and critic about bringing the original painting to a more polished finish and this is the result.
Working mostly solo and without feedback, it can be difficult for an artist to be objective about their own work. Getting a critic from someone who views your work with a cold eye and distance is invaluable. In this instance the feedback came from a group moderator on DeviantArt who rejected the work because it wasn’t at a high enough standard. She gave some encouraging feedback and as soon as I got a chance I started working up the image. Fingers crossed she’ll either think it’s good enough to publish to the group or will offer more feedback for improvement, in which case there’ll be another version on this blog soon!
. Click the image to view full-size.
Concept Art #1
Posted: 3rd February 2011 by RobotBash in artworkTags: concept art, digital painting
Alien Marine – Character Dev#4
Posted: 3rd February 2011 by RobotBash in artworkTags: Character Design, concept art
More design work on Alien Marine character. As mentioned in a previous post I decided to make him more lizard. I would certainly benefit from having an art director on my case and also having a world for the character to exist in. But this work is for my own purposes (portfolio work) and I’m under a bit of personal pressure to move to the next stage, which will be concept art.
Alien Marine – Character Dev#3
Posted: 23rd January 2011 by RobotBash in artworkTags: Character Design, Character Development
More development of the Alien Character, head and armour detail. Up to this point it’s been pretty much a humanoid, but having reviewed these sketches I decided to make him more reptilian in nature. I did a quick sketch of a lizard type (bottom of page) character that maybe I’ll combine with some of the details already developed.
Gone Fishing – Sci-fi Art
Posted: 22nd January 2011 by RobotBash in artworkTags: concept art, Digital art, fantasy art, sci-fi
Alien Marine – Character Dev#2
Posted: 21st January 2011 by RobotBash in artworkTags: Character Design, Character Development
Alien Marine – Character Dev
Posted: 20th January 2011 by RobotBash in artworkTags: charcter design, MyPaint
Witch Hunt
Posted: 20th January 2011 by RobotBash in artworkTags: Digital artwork, MyPaint artwork, Season of the Witch, Witch hunt
The Fallen Digital Painting
Posted: 19th January 2011 by RobotBash in artworkTags: Concept digital art, digital painting, MyPaint artwork
Hello again, boy I am posting a LOT these days. Lets hope I can keep up this pace!
Today’s image is inspired by a cool landscape picture by Kevin Walsh (found in a landscape photography book in the library). Anyway, I already posted this to my deviantArt page so you can get all the logic and details on my page there, click this link http://robotbash.deviantart.com/#/d37jr0h.
The Fallen
Bad Boy Bot
Posted: 18th January 2011 by RobotBash in artworkTags: Concept games art, games artist, MyPaint artwork
This is a coloured version of the sketch of a robot type of thing I uploaded yesterday. Coloured in MyPaint, and influenced by the game Vanquish and art and artists from around the web and magazines. I used this image to familiarise myself with MyPaint and I’m pretty damn impressed with it’s simple easy to use tools. Looking forward to churning out more painted images with this software.
The ‘Bad Boy’ robot is kinda’ based on the enemy robots in Vanquish. Though admittedly, not as streamlined as those designs, I took the basic shapes from the head and upper body armour and just integrated it into a design based around a strong gesture. The background came last but I had a good idea that I wanted a sort of abstract collection of colours that would help highlight the characters stance. The broken wall and buildings in the background happened organically out of the process of playing with the brush set and trying to create some narrative around the character.
I’m pretty pleased with the finished image and get such kick out of working on concept art that I wonder if that is the route I should pursue for the games industry? Only time will tell! Hope you like it.
P.s. Click this image to see a larger version!
MyPaint Sketch
Posted: 15th January 2011 by RobotBash in artworkTags: games art sketch, MyPaint artwork, Sam Gideon, Vanquish
I just had to crack open MyPaint and do some doodling. This is a fantastic tool for sketching and very easy to use.
Robot Gunner Tank
Inspired by the latest edition of ImagineFX and one of the paint tutorials they featured.
Vanquish Inspired Sketch
I’m playing Vanquish at the moment and really enjoying the high-speed action and animated sequences (though I think it would have been a good idea to give people the option to skip the movies if they wanted…). This sketch made in MyPaint. I was inspired during game play to create a sketch with the combination of lead character Sam Gideon and the infantry droids he battles.

































