havok irish games companyThis is the fourth time that Havok has won the award for its physics technology. Being recognised as having the best middleware in the Gamer Developer Magazines’ Front Line Awards is certainly a prestigious honour for the company, who are understandably very happy that their work has been recognised again. This will be the 14th year that the awards have taken place, with the aim of highlighting and praising the best tools in the games industry. The areas that are recognised include audio, game engines, art and network and programming tools.

The winners are decided by the peers of the nominees, which makes coming out on top an even greater privilege. Games are a big part of many people’s lives, whether they are fans of Unchartered 3: Drake’s Deception, La Noire, or Partypoker. The talented people who make games like this possible definitely deserve to have their efforts recognised, as this effort is sometimes not easy. The managing director of Havok, David Coughlan, has talked about how honoured he feels to have the company win the Game Developer Front Line Award yet again. He has praised the talented engineers that work at the company to create and polish their products and thanked everyone for their support, including some of the best teams in the games industry.

Havok has been growing since it was started in 1999 in Ireland. They now have offices in San Francisco, Montreal and Tokyo, which just shows how well they have been doing for themselves and how much success they have seen. The games which it has contributed to include Assassin’s Creed: Revelations, La Noire and Unchartered 3: Drake’s Deception. They typically create technology for animations, AI and physics engines and have featured in hundreds of other games as well.