Here’s a couple of scenes I animated to show animation companies that I know my stuff. I mixed the sound track myself with ‘fruity loops’ sound collection, edited in SoundFordge and Vegas. Animation done with Flash. I did upload a YouTube version of this but the compression took away from the line quality so decided to directly embed the .swf version. Sorry, no controllers for this, might add it later though…
New Animation
Posted: 20th January 2012 by RobotBash in AnimationTags: Flash animation, Irish Flash Animator
Flash Symbols of Character
Posted: 20th January 2012 by RobotBash in AnimationTags: Experienced Flash Animator Ireland, Irish Flash Animator, Peter McCormack Animator
I’m working on an animation showreel at the moment and wanted create a few new pieces to mix in with commercial work. There’s not much call for animation in the region I’m in so don’t have much recenty commercial work. Old work includes a couple of flash animated series I worked on for RTE, a short for Darklight some years ago, and pieces I did for a medical instructional/educational video. I’m looking for work in Dublin ideally, as a on-site animator (contract or perminint).
Below, a sketched style sheet for a little self-representation character that I’ll animate for the showreel.
Digital Paintings…
Posted: 20th December 2011 by RobotBash in artworkTags: children's book, dragon, illustration
Two very different themes in the pictures below. The top one is influenced by an artist known as Mr.–Jack, whom I very much admire. I wanted to get a grasp of his technique, and to do this I used a very similar subject to one of his images and tried to recreate certain elements. I have attempted to use this style in acrylic landscape painting too, and will post something on that in the near future.
The next image was more a trial run for a children’s book I’m writing and illustrating. I wanted to get a feel for how I’m going to illustrate the book, and was toying with using digital painting. Still have not decided, will make some attempts in acrylic on board or canvas and experiment with styles more. This picture turned out to be a bit serious, and I added the title ‘Expectant’ after the sketch was finished. The book I’m working will be funny (well that’s the plan). Guess it was late when I did this image, and my energy was a bit low-key, after another day of souless link building, and SEO…sigh.
More GOE Base Concepts
Posted: 4th April 2011 by RobotBash in artworkTags: base concepts, character artwork
Flash Animation – Auld Ones
Posted: 30th March 2011 by RobotBash in AnimationTags: Animation, Auld Ones, Flash animation, Irish animation
Character Designs
Posted: 30th March 2011 by RobotBash in AnimationTags: Animation, Character Design
Character designs I did some time back for a short flash animated cartoon called Seanachaí, Stroyteller Of Ireland. This played at Darklight and one other film festival in Dublin (can’t recall the name of it!) and got lots of laughs.
Character head design that was to be used in a future episode that never got made…
GOE Wrovok Character Design 2
Posted: 22nd March 2011 by RobotBash in artworkTags: concept art, Digital art, digital painting, earthwave studios, gates of eternity
Ogre from Utopia Kingdoms – fan art
Posted: 14th March 2011 by RobotBash in artworkTags: concept art, digital painting, fan art, jolt games, joltonline.com, utopia kingdoms
Inspired by Joltonline.com game Utopia Kingdoms, this ogre is based on their vector image and I changed the outfit to red to brighten it up a bit. Liked the original image and decided to do a quick painting with MyPaint (free opensource painting software). Cute little fella’ isn’t he?
I’ve been playing this game for a few days and it is totally adictive and a lot of fun. If you’re into social gaming check it out (play through facebook).
Concept Artist On Indie Game
Posted: 23rd February 2011 by RobotBash in artworkTags: Character Design, Concept games art, games art, indie game, indie game artwork
Welll I was able to land that concept artist position on an indie game.
I’m quite excited about this as the team of 45 are all very focued and dedicated to getting this game together. Part of my task is to design characters, draw ortho pose (front, side, back) of each with great detail for modelers to reference. I’ll also do full finished artwork pieces for each character. Hope to do some modeling at some stage and perhaps animation (even if just for my portfolio).
Below is a page taken from some of the sketches I did for the art test, will post more artwork here and more on this project.
***[Update... Some additional concept images for this character added below.]***
*** Copyright Earthwave Studios ***
The ‘blue’ image below was rejected because character looks like she’s in her PJ’s.
Clothes reference was provided for the image above.
Alien Marine Finished Concept Art #2
Posted: 15th February 2011 by RobotBash in artworkTags: Alien Marine, concept art, Digital art, MyPaint artwork
Hi all, below is a finished piece of my Alien Marine portrait. I got some feedback and critic about bringing the original painting to a more polished finish and this is the result.
Working mostly solo and without feedback, it can be difficult for an artist to be objective about their own work. Getting a critic from someone who views your work with a cold eye and distance is invaluable. In this instance the feedback came from a group moderator on DeviantArt who rejected the work because it wasn’t at a high enough standard. She gave some encouraging feedback and as soon as I got a chance I started working up the image. Fingers crossed she’ll either think it’s good enough to publish to the group or will offer more feedback for improvement, in which case there’ll be another version on this blog soon!
. Click the image to view full-size.
Concept Art #1
Posted: 3rd February 2011 by RobotBash in artworkTags: concept art, digital painting
Alien Marine – Character Dev#4
Posted: 3rd February 2011 by RobotBash in artworkTags: Character Design, concept art
More design work on Alien Marine character. As mentioned in a previous post I decided to make him more lizard. I would certainly benefit from having an art director on my case and also having a world for the character to exist in. But this work is for my own purposes (portfolio work) and I’m under a bit of personal pressure to move to the next stage, which will be concept art.
Alien Marine – Character Dev#3
Posted: 23rd January 2011 by RobotBash in artworkTags: Character Design, Character Development
More development of the Alien Character, head and armour detail. Up to this point it’s been pretty much a humanoid, but having reviewed these sketches I decided to make him more reptilian in nature. I did a quick sketch of a lizard type (bottom of page) character that maybe I’ll combine with some of the details already developed.






































